Hi!
I’m Marko Laharnar, programmer/game developer.
I’ve started as hobby game developer in 2013, in high school, working in different areas of game development, from 3D modeling, some 2D art and mainly programming. As software engineer I’ve worked on escape room, GPS applications for Dewesoft and participated in Talent camp from Outfit7.
I’m working on game with family, Our cure(https://celestide-games.github.io/, https://www.youtube.com/watch?v=AvhGEi1hmTg)
E-mail: marko.laharnar@gmail.com
github: https://github.com/Laharnar/
itch.io: https://mlaharnar.itch.io/
Here are listed a few of my projects. I update the list every once in a while.
Personal favourites - longest or most polished solo projects
Outfit7 Talent camp or other tests
I participated in 2 Talent camps 2017 and 2019, at Outfit7, Ekipa2 subsidiary, in Ljubljana. Both in 2017 and 2019, I was filling a role of a game developer. Outfit7 offers these camps as sort of intern/workshop. A lot of people apply, also from other countries. 2017, forest-sprit platformer, inspired by Ori and the Blind Forest, made in 2 weeks in team of 7. 2019, mobile game where you turn the phone to get the falling character through the level, made in 4 days.
Following are two small games I did as part of entry tests for Talent camp 2017 and 2018. Since 2019 Outfit7 doesn’t require tests anymore.
Outfit7 SpaceShooter GoldenSpaceship*
Game jams
Global game jams and Ludum dare game jams in Ljubljana.
2020
<img width=”410” src=ScreenShotsOfGames/SpaceRepairLogo.PNG alt=”Civilization balls gameplay”></img>
2019
2018 ExcutionerKit2000
Family projects
These are some projects i’ve worked on with my family over the course of a few weeks.
Other smaller projects and prototypes
Mothership hell 3 prototype August 2025
CivilizationBalls October 2019 “Testing what how much I can make in 4-8 hours.” <img width=”410” src=ScreenShotsOfGames/CivilizationBalls_Screenshot.PNG alt=”Civilization balls gameplay”></img>
SurfaceBattles_ww3 July 2019